Constant Values

These are non-keyword constants that can be matched by commands in the right context.

When parsing, _, -, and spaces ( ) are ignored. So for example resist-cold is the same as resistcold.

Cook Effects

These values can be used for the effect item meta property to specify cook effect for a food.

ConstantDescription
allspeedAlias for hasty
attackAlias for mighty
attackupAlias for mighty
chillAlias for chilly
chilly“Chilly” Cook Effect

Internal Value: Some(4)
defenseAlias for tough
defenseupAlias for tough
electro“Electro” Cook Effect

Internal Value: Some(6)
endurAlias for endura
endura“Enduring” (Yellow Stamina) Cook Effect

Internal Value: Some(15)
enduringAlias for endura
energizingAlias for stamina
exgutsAlias for endura
exgutsmaxupAlias for endura
fire“Fireproof” Cook Effect

Internal Value: Some(16)
fireproofAlias for fire
gutsAlias for stamina
gutsrecoverAlias for stamina
hasty“Hasty” (Speed Up) Cook Effect

Internal Value: Some(13)
hearty“Hearty” Cook Effect

Internal Value: Some(2)
lifemaxupAlias for hearty
mighty“Mighty” (Attack Up) Cook Effect

Internal Value: Some(10)
movingspeedAlias for hasty
noneNo cook effect

Internal Value: Some(-1)
quietAlias for sneaky
quietnessAlias for sneaky
resistcoldAlias for spicy
resistelectricAlias for electro
resistfireAlias for fire
resistflameAlias for fire
resisthotAlias for chilly
sneaky“Sneaky” (Stealth Up) Cook Effect

Internal Value: Some(12)
speedAlias for hasty
speedupAlias for hasty
spicy“Spicy” Cook Effect

Internal Value: Some(5)
stamAlias for stamina
stamina“Energizing” (Stamina Up) Cook Effect

Internal Value: Some(14)
staminaupAlias for stamina
stamupAlias for stamina
stealthAlias for sneaky
stealthupAlias for sneaky
tough“Tough” (Defense Up) Cook Effect

Internal Value: Some(11)

Weapon Modifiers

These values can be used for the modifier/modtype item meta property to specify modifier for an equipment.

ConstantDescription
addguardAlias for guard
addguardplusShield Guard Up+

Internal Value: Some(0x80000100u32 as i32)
addlifeAlias for durability
addlifeplusDurability Up+

Internal Value: Some(0x80000002u32 as i32)
addpowerAlias for attack
addpowerplusAttack Up+ (Weapon or Bow)

Internal Value: Some(0x80000001u32 as i32)
attackAttack Up (Weapon or Bow)

Internal Value: Some(0x1)
attackupAlias for attack
criticalCritical Hit

Internal Value: Some(0x4)
criticalhitAlias for critical
durabilityDurability Up

Internal Value: Some(0x2)
durabilityupAlias for durability
guardShield Guard Up

Internal Value: Some(0x100)
guardupAlias for guard
longthrowLong Throw

Internal Value: Some(0x8)
multishotBow Multishot

Internal Value: Some(0x10)
noneNo modifier

Internal Value: Some(0)
plusMake the modifier “Yellow”

Internal Value: Some(0x80000000u32 as i32)
quickshotBow Quickshot

Internal Value: Some(0x40)
rapidfireAlias for quickshot
shieldsurfAlias for surfmaster
shieldsurfupAlias for surfmaster
spreadfireAlias for multishot
surfAlias for surfmaster
surfmasterShield Surf Up

Internal Value: Some(0x80)
surfupAlias for surfmaster
throwAlias for longthrow
yellowAlias for plus
zoomBow Zoom

Internal Value: Some(0x20)

DLC Version

These values can be used for the dlc system property in the !system command.

ConstantDescription
allAlias for ver3
championballadAlias for ver3
championsballadAlias for ver3
day1Alias for ver1
mastertrialAlias for ver2
mastertrialsAlias for ver2
nodlcAlias for none
noneNo DLC

Internal Value: Some(0)
plateauAlias for ver1
ver1“Day 1” DLC

Internal Value: Some(1)
ver2Master Trials (DLC Pack 1, ver 2.0)

Internal Value: Some(2)
ver3Champion’s Ballad (DLC Pack 2, ver 3.0)

Internal Value: Some(3)