Remove Items
Remove items from the inventory.
- See Shop for specially removing items from selling the item to a shop owner
- See Equipments for removing equipments from the overworld.
Syntax
drop
drop
CONSTRAINED_ITEM_LIST
dnp
CONSTRAINED_ITEM_LIST
eat
CONSTRAINED_ITEM_LIST
use
ITEM_NAME
[X times]
!remove
CONSTRAINED_ITEM_LIST
Annotations: :overworld
Examples
hold 5 apples
drop
drop 15 apples
!remove all cores
Hold and Drop
The drop
action is used to drop the materials being held in the overworld
to the ground.
If a list of materials is specified, it’s equivalent to:
hold
the item,drop
it,- Repeat for every item, one at a time.
See Hold Items as well.
The dnp
command stands for drop and pick up
, which can be used
to re-order the items in the inventory.
Example
dnp 10 apples 20 bananas
# which is equivalent to:
drop 10 apples 20 bananas
pick-up 10 apples 20 bananas
For simplicity, items will not despawn in the middle of dnp
Drop Equipments
The drop
action is also used to drop the equipments directly from inventory or
from the overworld player (e.g. getting shocked).
Examples
# This does the following:
# - open inventory
# - select first royal-claymore, drop it
# - select another royal-claymore, drop it as well
drop 2 royal-claymore
# Drop the weapon directly from the overworld player
# For example when getting shocked
:overworld drop weapon
Using fairy
The use
command removes items from the inventory while in the overworld. In the game,
this is only possible to remove fairies by having them save Link from death.
However, the simulator lets you remove any item.
use fairy 2 times
use wood # No known way to do this in game
The use
command is also used for using equipments in the overworld
Since the game can only remove items in this way by the item name, it’s not possible to specify extra properties, including food effects.
Forcefully remove items
The !remove
supercommand lets you forcefully delete items from the inventory:
- For Arrows, Materials, Foods, and Key Items, the value of the slot will decrease by the amount
- For the rest, the amount in the command corresponds to how many slots of this item you want to remove.
The implementation of this command is custom and do not correspond to any of the game’s code. Using this command can lead to inaccurate simulation that’s not reproducable in game.
For example, overworld equipments are not synced when removed this way!
Detail
drop
anddnp
requiresOverworld
screen if dropping materials, andInventory
for dropping equipments.- The simulator may switch screen back and forth during the same
drop
action to facilitate this
- The simulator may switch screen back and forth during the same
use
requiresOverworld
screen.