Overworld Operations

Things you can do in the overworld:

  • use command uses and decreases durability of equipments, or can be used to remove items while in the overworld, e.g. use fairy.
  • shoot is an alias of use bow.
  • :overworld drop command drops equipped equipments.

Also, the spawn command can be used to add items directly to the overworld (i.e. on the ground).

Syntax

use CATEGORY_OR_ITEM (defaults to 1 time)
use CATEGORY_OR_ITEM X times
shoot
shoot X times
:overworld drop CONTRAINED_ITEM_LIST

Annotations:

  • :per-use X - sets the value to decrease per use
  • :overworld - changes the semantic of drop

Using Equipments

To use an equipped weapon, you can either specify the category, or the item name (given the item is equipped).

# Use the currently-equipped weapon to hit something
use weapon
# Use the currently-equipped weapon to hit something 5 times
use weapon 5 times
# Shoot with Royal Bow. Royal Bow must be the currently equipped bow
use royal-bow
# Shoot with currently equipped bow
shoot

The :per-use annotation changes how much durability is consumed per use. The default is 100.

# Bombing the shield takes 30 durability off
:per-use 3000 use shield

Special cases:

  • Using a weapon with IsLifeInfinite=true will not decrease durability
  • Using Bow of Light/Twilight Bow will not decrease arrows
  • Using MasterSword while the GDT Open_MasterSword_FullPower=true will consume 0.2x specified value, if its value is currently >=300

Using Non-equipments

When the item specified for use is not an equipment, it will attempt to remove the item instead. The only legitimate use of this is use fairy. However, the simulator will permit any item to be used this way.

For example, create Broken Slot with fairy:

hold fairy; use fairy; drop

Dropping the Overworld Equipment

In some cases, you can drop the equipment in the overworld without interacting with the inventory; for example, when getting shocked.

get axe
:overworld drop weapon

Spawning Items in the Overworld

The spawn command lets you create new items on the ground. Items created this way does not count in the drop limit. Furthermore, spawning items this way will work even when menu overloaded.

# Simulate shooting a bomb arrow on the ground that doesn't explode
shoot
spawn bomb-arrow

Detail

  • use requires Overworld.
  • In Arrowless Smuggle state, using a weapon or shield will unhold the item, while using a bow will drop the items.