Overworld Operations
Things you can do in the overworld:
use
command uses and decreases durability of equipments, or can be used to remove items while in the overworld, e.g.use fairy
.shoot
is an alias ofuse bow
.:overworld drop
command drops equipped equipments.
Also, the spawn
command can be used to add items directly to the overworld (i.e. on the ground).
Syntax
use CATEGORY_OR_ITEM
(defaults to 1 time)
use CATEGORY_OR_ITEM X times
shoot
shoot X times
:overworld drop
CONTRAINED_ITEM_LIST
Annotations:
:per-use X
- sets the value to decrease per use:overworld
- changes the semantic ofdrop
Using Equipments
To use
an equipped weapon, you can either specify the category,
or the item name (given the item is equipped).
# Use the currently-equipped weapon to hit something
use weapon
# Use the currently-equipped weapon to hit something 5 times
use weapon 5 times
# Shoot with Royal Bow. Royal Bow must be the currently equipped bow
use royal-bow
# Shoot with currently equipped bow
shoot
The :per-use
annotation changes how much durability is consumed
per use. The default is 100
.
# Bombing the shield takes 30 durability off
:per-use 3000 use shield
Special cases:
- Using a weapon with
IsLifeInfinite=true
will not decrease durability - Using Bow of Light/Twilight Bow will not decrease arrows
- Using MasterSword while the GDT
Open_MasterSword_FullPower=true
will consume0.2x
specified value, if its value is currently>=300
Using Non-equipments
When the item specified for use
is not an equipment,
it will attempt to remove the item instead. The only legitimate use
of this is use fairy
. However, the simulator will permit
any item to be used this way.
For example, create Broken Slot with fairy:
hold fairy; use fairy; drop
Dropping the Overworld Equipment
In some cases, you can drop the equipment in the overworld without interacting with the inventory; for example, when getting shocked.
get axe
:overworld drop weapon
Spawning Items in the Overworld
The spawn
command lets you create new items on the ground.
Items created this way does not count in the drop limit. Furthermore, spawning
items this way will work even when menu overloaded.
# Simulate shooting a bomb arrow on the ground that doesn't explode
shoot
spawn bomb-arrow
Detail
use
requiresOverworld
.- In Arrowless Smuggle state,
using a
weapon
orshield
willunhold
the item, while using abow
willdrop
the items.